Create a 30-second photorealistic third-person stealth-action game sequence set in a Japanese high s
Create a 30-second photorealistic third-person stealth-action game sequence set in a Japanese high school on a bright morning. a 17-year-old Japanese schoolgirl. Preserve her face, long straight black hair with blunt bangs, white sailor blouse with pink details, grey pleated skirt, black knee-high socks and white sneakers. NAGI is 12 minutes late and sneaks from the school gate to her classroom without being spotted. In one continuous over-the-shoulder tracking shot, she hides behind a hedge, slips past a teacher, moves quietly along the shoe lockers, encounters the bald principal, gently subdues him, then hides beneath a cardboard box while two staff members pass. She crawls through the rear classroom door and sits at a back-row desk. At 27 seconds, make the only hard cut: a locked frontal shot of NAGI at her desk. The teacher says off-camera in Japanese: {なぎ、出席とるぞ}. She answers brightly: {はい!}. Use a clean original stealth-game HUD with a minimap, vision cones, alert meter and English mission notifications. End with 【MISSION COMPLETE】 and 【STEALTH RANK: S】. Photorealistic live-action quality, consistent character identity, realistic movement and fabric physics, warm morning sunlight, polished school floors and smooth gameplay-style camera motion. Original non-melodic audio only: subtle synthetic tension pulses, heartbeat, footsteps, locker creaks, cardboard rustling, chalk sounds and school ambience. No recognizable music, melodies, game themes or copyrighted sound effects. 16:9. Exactly one continuous shot from 0–27 seconds and one static shot from 27–30 seconds. No other cuts, no subtitles, one NAGI on screen at all times.