Use exactly 1 uploaded image: @ Image1. CHARACTER LOCK HIGHEST PRIORITY @Image1 is the ONLY refere
Use exactly 1 uploaded image: @ Image1. CHARACTER LOCK HIGHEST PRIORITY @Image1 is the ONLY reference for CRISTI. Preserve her exact visible face, identity, facial proportions, skin tone, body proportions, hair color/style/length/bangs/accessories, clothing, shoes, and visible accessories. She must look like the same real adult woman filmed again in a real Korean office. No face swap, duplicate, plastic/AI skin, anime, CGI, or 3D appearance. Do not change her hairstyle, hair color, outfit, or accessories. A dark commuter bag and employee access card may be added only as story props. All characters are adults 20+. 30 seconds | 16:9 | native 4K | 24fps | hyper-realistic live-action third-person gameplay. Style: REAL LIVE-ACTION GAMEPLAY / FAST STEALTH ACTION / OFFICE PHYSICAL COMEDY / GTA-STYLE HUD / VIRAL HOOK. No BGM, subtitles, narration, title, watermark, or non-English HUD. HUD = English only. Dialogue = natural Korean only. --- THREE DISTINCT OFFICE CHARACTERS TEAM LEADER: Korean male, 30s, wavy black hair, round black glasses, white rolled-sleeve shirt, dark-gray trousers, employee ID, documents + coffee. Only appears 00:00–00:07. Never chases Cristi. FACILITIES STAFF: Korean female, 50s, short gray curly hair, rounded face, sky-blue uniform, yellow gloves, yellow cleaning cart + large mop. Only appears 00:07–00:13. Never chases Cristi and never reappears. EXECUTIVE DIRECTOR: Korean male, ~60, silver slicked-back hair, no glasses, dark navy three-piece suit, gold tie clip, black tablet. Only character who discovers and chases Cristi after 00:13. Faces, ages, bodies, hairstyles, clothing and identities must remain completely distinct. No duplication, identity swapping, sudden wardrobe changes, or second pursuer. --- CONTINUOUS OFFICE ROUTE Same floor, same modern Korean company: Cristi's desk → copier area → break-room corridor → open lounge → reception → company exit glass door. No floor changes, elevators, teleportation, or environment changes. Warm golden sunlight continuously enters from the right-side windows. Maintain consistent shadows, reflections and color temperature. From frame one, the final exit door already has a physical gray electromagnetic lock above it and a physical access reader on the right door frame. --- CAMERA 00:00–00:25.5: ONE uninterrupted third-person over-the-shoulder shot, camera ~1.5m behind/right of Cristi. Realistic follow delay during sprinting, stopping, sliding and turns. No teleporting, clipping, wall/furniture penetration, or camera jumping. Exactly one HARD CUT at 25.5s. 25.5–30: fixed medium-close camera outside the exit door, filming Cristi through the glass. Final composition must show Cristi's face/upper body, both hands on the push bar, physical access reader on the right, electromagnetic lock + indicator above/right, and the same office behind her. --- HUD Top-left: STAMINA / COMPOSURE Top-center: DETECTION Bottom-left: circular minimap + Cristi arrow + yellow vision cone Bottom-right: SPRINT / CROUCH / INTERACT / SLIDE Opening: EARLY LEAVE — 17:42 OBJECTIVE: LEAVE BEFORE THE 6 PM MEETING All HUD text must be clean English only. --- 00:00–00:07 — COPIER ESCAPE Cristi explosively rises from her desk, kicks the chair backward and sprints toward the copier area. TEAM LEADER looks up as she approaches. Cristi performs: FULL SPRINT → HARD HEEL BRAKE → LOW BODY DROP → FAST KNEE SLIDE → BEHIND TALL FILING CABINET. Her shoulder brushes the cabinet, bag hits her body, hair/clothes react naturally. TEAM LEADER approaches. DETECTION: 52% → 74% → 90%. Cristi reaches around the cabinet and forcefully presses START on a second copier. The copier roars and ejects paper. TEAM LEADER turns toward it. Cristi immediately bursts from cover: LOW SPRINT → PAPER SPRAY → SHOULDER TURN → BAG CLIPS CABINET → RECOVERY STEP. She escapes into the break-room corridor. TEAM LEADER stays behind. DETECTION: 90% → 96% → 31%. --- 00:07–00:13 — WET FLOOR ESCAPE Cristi races into the break-room corridor. FACILITIES STAFF is mopping beside a yellow cleaning cart and WET FLOOR sign. Cristi slips, shoulder briefly touches the wall, then continues. Sequence: MOP SWINGS LEFT → CRISTI DASHES RIGHT → CLEANER TURNS → CRISTI LOW-SLIDES ON WET FLOOR → HIDES BEHIND CLEANING CART → MOP SWINGS BACK → CRISTI LEAPS OUT. Wet floor creates real shoe friction/sliding. Knee/hand may briefly touch the floor. Warning sign shakes but does not fall. Cart wheels rotate naturally. Cleaner never clearly sees Cristi and never chases. DETECTION: 95% → 38%. --- 00:13–00:18 — EXECUTIVE DIRECTOR DISCOVERY Cristi sprints through the open lounge. EXECUTIVE DIRECTOR exits a side office but initially does not see her. Her running silhouette is clearly reflected in brushed stainless-steel columns/glass. At ~00:13.3, fast readable whip-pan reveals: - Executive Director's face - Upper body - Eyes locking onto Cristi - Space above his head His expression changes from calm to recognition. A huge pure-red [!] appears directly above his head. It remains visible ~0.8s and flashes twice, tracking his head. It must be a clear [!], not ALERT, a question mark, dot, or glow. After the [!] sequence: DETECTION → red ALERT EXECUTIVE DIRECTOR points and shouts: “거기 서요!” Cristi immediately changes direction: “들켰다!” Camera whip-pans back to Cristi. --- 00:18–00:23.5 — CHASE / CLOSING GLASS DOOR EXECUTIVE DIRECTOR is the only pursuer. Cristi sprints through the lounge toward the reception area. An automatic glass sliding door is already closing. Cristi does not slow: FOOT PLANT → BODY DROP → FAST SIDE SLIDE THROUGH GAP → BAG COMPRESSES → SHOES SCRAPE → ONE HAND TOUCHES FLOOR → FULL SPRINT. She completely clears the real opening. The sliding door closes behind her. EXECUTIVE DIRECTOR stops before hitting the glass and pulls out an access card. No teleporting or passing through glass. --- 00:23.5–00:25.5 — FALSE SUCCESS Cristi reaches the company exit. She grabs the push bar, rotates around the frame, and slaps her employee card onto the physical reader. CARD CONTACT → GREEN LIGHT → LATCH CLICKS → DOOR OPENS → GOLDEN LIGHT FLOODS IN. DETECTION: 97% → 42% → 5%. HUD: MISSION COMPLETE STEALTH RANK: S Cristi gives a small satisfied smile. At 25.5s: HARD CUT. --- 00:25.5–00:30 — LOCKOUT REVERSAL Camera is now outside the glass door. Cristi is visible through the glass, centered, holding the push bar. Physical reader and electromagnetic lock are clearly visible. Door is open only ~10 cm. 00:25.5–00:26.3 HUD still: MISSION COMPLETE STEALTH RANK: S Cristi's smile slightly increases. 00:26.3–00:27.4 Short system confirmation sound. Physical reader changes: GREEN → RED Physical electromagnetic lock visibly engages with a mechanical CLACK. Door closer pulls the door shut. READER RED → LOCK CLUNKS → DOOR CLOSES → CRISTI'S HAND SLIPS OFF BAR → LOCKED. No injury. HUD: ACCESS REVOKED MISSION COMPLETE briefly glitches. 00:27.4–00:28.8 Cristi hears the lock. Her smile freezes. Her fingers remain against the glass. She slowly looks toward the red lock light. Executive Director's voice comes through the ceiling speaker: “프요나 씨, 출입 권한은 회의 후에 복구됩니다.” No need to show him. 00:28.8–00:30 MISSION COMPLETE and STEALTH RANK:S disappear. HUD changes to: MISSION FAILED EARLY LEAVE PENALTY +1 NEXT: ATTEND THE 6 PM MEETING Cristi's eyes widen slightly, smile disappears, shoulders drop. Final frame simultaneously shows: Cristi's frozen expression + red physical electromagnetic lock + red access reader + MISSION FAILED + NEXT: ATTEND THE 6 PM MEETING. Cristi does not run, speak, look at camera, or make an exaggerated reaction. --- PHYSICS & REALISM Every sprint, stop, slide and turn must show: FULL-BODY MOMENTUM + REAL FOOT CONTACT + HAIR/CLOTHING/BAG INERTIA + TEMPORARY BALANCE LOSS + RECOVERY. Real friction, weight and inertia for copier, chair, cart, mop, warning sign, glass doors and locks. Cristi may bump obstacles or briefly use her hand for balance. No robotic movement, floating, frictionless sliding, teleporting or clipping. No character may be attacked, knocked down or injured. --- SOUND No BGM. Use only natural diegetic audio: Footsteps, shoe friction, wet-floor sliding, breathing, clothing/bag movement, copier motor, paper, cabinet movement, mop/water, cleaning cart, warning sign, alert sound, access-reader sound, glass-door motor, mechanical lock clack, door closer, system confirmation and ceiling-speaker dialogue. --- ABSOLUTE FINAL CHECK Must clearly show, in order: TEAM LEADER → COPIER START / NOISE → FACILITIES STAFF / WET FLOOR SLIDE → EXECUTIVE DIRECTOR → HUGE RED [!] FLASHES TWICE → CHASE → MISSION COMPLETE → GREEN ACCESS READER → PHYSICAL LOCK ENGAGES → RED ACCESS READER → ACCESS REVOKED → MISSION FAILED → NEXT: ATTEND THE 6 PM MEETING Exactly 1 uploaded image, exactly 1 hard cut, strict 30 seconds, no BGM, no subtitles, no narration, no watermark, no extra pursuers, no character duplication, no identity changes, and no changes to Cristi's @ Image1 appearance.