Duration: 17 seconds Aspect ratio: 16:9 landscape Overall style: Absurdist action comedy with the v
Duration: 17 seconds Aspect ratio: 16:9 landscape Overall style: Absurdist action comedy with the visual realism of a live-action movie. The opening resembles a serious high-altitude sniper operation, building suspense through precise aiming, muzzle charging, and high-speed flight. The joke is revealed through the appearance of actual fried chicken drumsticks and the employees’ reactions. The city and characters look realistic, sci-fi effects remain restrained, and all performances are played seriously. ### SUBJECT / Character and prop assignments * @Image 1 — [Shooter]: The character’s face, hairstyle, body type, and clothing must follow the reference character card. Lying prone on the steel framework of a tower crane, the character keeps the right hand on the rifle and uses the left hand to retrieve and load chicken drumsticks. * @Image 2 — [Chicken-Eating Protagonist]: The character’s face, hairstyle, body type, and bikini clothings . Sitting at the near end of a long conference table, facing sideways toward the window, with a laptop on the table. The other characters are three ordinary office employees in business-beach clothing, without separate character reference cards. One employee sitting beside the protagonist holds a lidded coffee cup; the other two sit farther away. There is only one black sci-fi long rifle throughout the entire video. It has a bipod, a scope, and a thick cylindrical muzzle. An open red-and-white fried chicken box sits beside the shooter, containing golden-brown chicken drumsticks. No brand logos are visible. ### ENVIRONMENT / Spatial continuity On a sunny day, a yellow tower crane extends toward a glass-fronted office building across the city. The crane and the conference room are clearly separated by a substantial distance. The conference room is illuminated by cool white daylight. A long table extends from the foreground into the distance. The window always remains on the left side of the interior shots. The chicken-eating protagonist sits in the right foreground, with the three office employees positioned behind them in depth. After entering the room, every chicken drumstick travels from left to right across the frame. The glass windows remain closed. Each drumstick creates only one corresponding small puncture hole and radial cracks in the glass. These cracks remain visible in subsequent shots. Papers, computers, and coffee remain in their original positions. ### AUDIO / Sound design * 0.2–1.5 seconds: The chicken-eating protagonist speaks off-screen in a tired, quietly complaining voice: “I'm starving.” * The image still shows the shooter on the tower crane. The shooter does not move their lips. * There is no other dialogue throughout the video. Sound effects include high-altitude wind, subtle loading sounds, electronic muzzle charging, short firing bursts, chicken drumsticks whistling through the air, localized glass cracking, and chewing. The first half uses restrained suspenseful low-frequency pulses. The music remains serious even after the chicken drumsticks become visible. At the end, when everyone has a drumstick in their mouth, the music suddenly drops in volume, emphasizing chewing and the quiet office atmosphere. Do not add audience laughter. ### SHOT-BY-SHOT BREAKDOWN ### SHOT 1 (0–1.7 seconds) — Loading a chicken drumstick at high altitude Subject: The shooter. Action: The shooter lies prone on the narrow yellow steel grating of the tower crane, with the long rifle supported by its bipod. The right hand grips the rear of the rifle. The left hand picks up one whole chicken drumstick from the open fried chicken box, holds it by the bone, and inserts it into a futuristic loading port on the upper side of the rifle. Only after releasing the drumstick does the left hand withdraw. The shooter’s body remains stable. , using a motion-matched cut to the distant city view. Style: A short, concentrated muzzle flash. The chicken retains realistic food texture. Slow motion emphasizes the absurd contrast. Performance and dialogue: The shooter maintains a focused expression and does not smile triumphantly. Constraints: * Launch a complete chicken drumstick directly. Do not fire a metal bullet that transforms into food. * The drumstick’s rotation must be continuous. * Slow motion does not freeze everything else around it. ### SHOT 5 (6.3–7.0 seconds) — Establishing the flight between buildings Subject: The first chicken drumstick in flight. Action: The chicken drumstick travels rapidly from the tower crane toward the glass office building. Its path remains continuous, with the meaty end pointing forward. Environment: A wide view of the city between the two buildings. The tower crane is in the distance, while the receiving office building occupies the right side of the frame. Camera: An equivalent 50 mm citywide shot briefly tracks right with the small bright moving object and ends at the office building’s windows. Cut to the interior while preserving the same direction of movement. Style: Realistic city lighting. The drumstick appears as a small, light-catching object without an enormous energy trail. Performance and dialogue: No dialogue. The rushing sound transitions into the sound of glass cracking. Constraints: * This shot shows only the first drumstick in flight; there is no additional firing. * The drumstick does not circle the building or change direction impossibly. ### SHOT 6 (7.0–8.5 seconds) — Through the window and past the colleagues Subject: The protagonist, three office employees, and the first chicken drumstick. Action: The glass on the left side develops a small puncture as the chicken drumstick passes through, with radial cracks spreading instantly around the hole. The drumstick travels from left to right in slow motion along the edge of the conference table, heading directly toward the protagonist’s open mouth. The neighboring employee notices the moving object first, follows it with their eyes, and only then turns their head. Their coffee-holding hand stops near their chest. The two employees in the back gradually raise their eyes. The protagonist continues yawning, with both hands remaining near the tabletop. Environment: A few tiny glass fragments fall near the window. The papers and coffee on the table are not dramatically disturbed. Camera: An equivalent 28 mm side-wide shot of the conference room, keeping the left-side window, the chicken’s flight path, and the protagonist in the right foreground. The camera moves slightly right with the drumstick, cutting to a close-up as it approaches the mouth. Style: Cinematic slow motion. The cool office colors contrast with the golden chicken. Performance and dialogue: The colleagues follow the object with astonished expressions but do not scream or flee. The protagonist has not yet realized what is happening. Constraints: * The drumstick does not hit any employees along the way. * Only a localized hole and cracks appear in the glass. * No entire-window explosion, flying papers, or floating coffee. ### SHOT 7 (8.5–10.2 seconds) — Catching the chicken with the mouth, then eating it Subject: The protagonist and the first chicken drumstick. Action: The chicken drumstick enters from the left, with its meaty end touching the protagonist’s open mouth first. The protagonist instinctively closes their mouth around it, leaving the bone protruding. After a brief pause, the protagonist raises their left hand, grabs the bone, and gently pulls the drumstick downward, taking a bite. Their cheeks puff slightly as they chew twice, then look down at the chicken in their hand. A visible bite mark and pale interior flesh appear on the meaty end. The remaining drumstick stays in the left hand throughout.