Use the reference storyboard to make a full animation movie. Audio: diegetic sound only — natural am

Prompt

Use the reference storyboard to make a full animation movie. Audio: diegetic sound only — natural ambience, environmental foley, and subject-driven sound. No text. Animate the fifteen panels of the reference storyboard as one continuous sequence, in order, panel 1 through panel 15. Each panel is one second of screen time. Total runtime 15 seconds. SUBJECT LOCK: Apple iPhone 16 Pro, White Titanium colourway, satin white-titanium frame, frosted pale-white back glass, triple-camera module with three black lenses, metallic camera rings, flat polished edges, identical proportions and finish in every shot. The subject must remain completely consistent throughout the film. STYLE LOCK: ultra-photorealistic premium cinematic technology advertisement, luxury Apple-style product photography, physically accurate materials, realistic optical reflections, precise titanium and glass surfaces, shallow depth of field, high-end macro cinematography, extremely clean commercial finish, 8K. LIGHTING LOCK: controlled dark studio setup with narrow moving white strip lights, soft overhead key light, subtle rim illumination and carefully shaped specular highlights; lighting remains visually consistent throughout. COLOUR GRADE LOCK: deep jet-black environment, neutral white highlights, cool silver-white titanium tones, high contrast, clean blacks, restrained premium commercial grade. MOTION: 00:00–00:01 — The phone emerges gradually from near-total darkness as a sharp diagonal highlight travels across its silhouette, revealing only part of the body and camera shape. 00:01–00:02 — The phone continues a subtle forward movement while a strip light glides quickly along the titanium side edge and buttons. 00:02–00:03 — The device rolls upward smoothly in mid-air, exposing more of the white rear surface and bringing the triple-camera cluster into view. 00:03–00:04 — Circular reflections move naturally around the camera lenses as the phone continues its slow rotation. 00:04–00:05 — The entire phone performs a controlled overhead rotation above the glossy black surface, with its reflection moving beneath it. 00:05–00:06 — The phone accelerates laterally across frame while bright linear reflections streak along the slim titanium edge. 00:06–00:07 — The device continues turning while a strong diagonal reflection sweeps across the glass-to-metal front corner. 00:07–00:08 — The phone rotates toward camera; the display smoothly illuminates from black into the dark luminous wallpaper. 00:08–00:09 — The device rolls through a tilted angle as broad reflections travel continuously across the front glass and polished edge. 00:09–00:10 — The phone keeps rotating while the camera closes rapidly toward the rear camera cluster. 00:10–00:11 — Subtle phone movement continues while focus transfers from one lens to another and specular highlights travel around the metallic rings. 00:11–00:12 — The phone rises vertically out of darkness into an upright position, rotating gently as it settles. 00:12–00:13 — A wide controlled strip of light sweeps across the frosted white back, revealing the glass texture while the device turns slightly. 00:13–00:14 — The phone remains in motion as the camera orbits around it and multiple elegant reflections glide across the body. 00:14–00:15 — The phone completes its movement into a premium three-quarter hero position; the camera makes a subtle forward push while one crisp highlight travels along the titanium frame for the final payoff. CAMERA: Shot 1 — extreme wide dramatic reveal, nearly static camera with a very subtle forward creep. Shot 2 — extreme macro lateral tracking movement along the phone's edge. Shot 3 — low-angle rear three-quarter camera rise following the rotating device. Shot 4 — shallow-depth-of-field macro lens shot with a tiny controlled orbital movement. Shot 5 — overhead camera following the phone's rotation above the reflective surface. Shot 6 — fast side-tracking camera matched to the phone's lateral motion. Shot 7 — extreme close-up camera arc around the front corner. Shot 8 — medium three-quarter front framing with a slow cinematic push-in. Shot 9 — Dutch-angle close shot with smooth rotational tracking. Shot 10 — rear upper-corner push-in accelerating toward the camera cluster. Shot 11 — extreme macro lens framing with smooth rack focus between lenses. Shot 12 — low-angle full-product shot with a controlled upward camera rise. Shot 13 — close rear beauty shot with a slow side-to-side camera drift. Shot 14 — wide smooth orbital camera movement around the upright phone. Shot 15 — three-quarter hero framing with a subtle forward dolly and stable final composition. Transitions between shots must feel intentional and cinematic, using the phone's rotation, moving highlights, edge lines and matching motion direction to visually connect each shot to the next. Do not create abrupt unrelated cuts. AUDIO: Diegetic sound only — subtle studio air, soft metallic movement, restrained low-frequency movement from the phone passing through space, delicate glass and titanium handling sounds, faint surface movement and controlled mechanical-style whooshes synchronized to the phone's motion and light sweeps. No music. No narration. 16:9 aspect ratio, 15s, high resolution. NEGATIVE: no subject drift, no colour drift, no design changes between shots, no morphing, no teleporting objects, no extra cameras or lenses, no warped phone geometry, no inconsistent buttons, no sudden environment changes, no duplicated phone, no panel numbers, no timecodes, no captions, no storyboard chrome carried into the moving footage.

@wailsolaiman

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