remove person from video davinci resolvemagic mask resolveobject removal resolve fxAI VFXdavinci resolve

Remove Person From Video DaVinci Resolve: Built-In, Then AI

Remove a person from video in DaVinci Resolve with Magic Mask and Object Removal, where they break on a walking person, and the AI pass that holds up.

I ChelI Chel
October 17, 2026
Before
After
Chameleon removal, made in Shoty. Original footage on the left, result on the right.

The clip above shows a small animal there, then gone, with the ground still tracking naturally under the camera instead of smearing into a patch. Scaling the same idea up to a person is the harder version of the job in DaVinci Resolve, because a person is bigger, moves through the frame instead of sitting still, and drags a shadow along with them.


The DaVinci Resolve route

Resolve ships more object and person removal tooling than most editors. Magic Mask can isolate a person automatically from a single click, so you're not hand-drawing the outline. Once the mask exists, Object Removal and Patch Replacer, both Resolve FX, can fill the space left behind. For anything those don't handle cleanly, the Fusion page gives you paint and tracking nodes to build the mask by hand. Some of the AI-assisted versions of these tools are gated to Resolve Studio, the paid tier, so check what your license includes before you plan a shot around one of them.

Where it breaks

These tools are built around a reasonably short, stable range. A person walking across the frame changes shape on every step, and if the camera is moving too, the fill has to invent more of the background on more frames than a stationary object ever requires. That shows up as a smeared patch where the person used to be, a flicker where the fill loses track of what's behind them, or a faint outline where the mask ran a few pixels short. The shadow is the most common miss: if Magic Mask only caught the body, the shadow stays on the floor after the person is gone, and that's the first thing a viewer's eye catches.

The AI pass, for a person that moves

The fix is the same tracked-mask idea, scaled to a bigger, more complex subject.

1. Mask the whole clip, not one frame

Draw or generate the mask on a frame where the person is clearest, then track it forward and backward through the shot. Scrub the result at full speed and mark where it drifts, usually where they turn, are partly blocked, or cross someone else.

2. Grow the mask to cover the shadow and reflection

A person removed cleanly but still casting a shadow on the ground, or still visible in a window or puddle, is the fix to make before anything else.

3. Remove and rebuild the background across the shot

Run the removal on the tracked region so the background behind the person is rebuilt over time instead of patched frame by frame. That's what keeps it moving naturally with the camera rather than sitting on top of the image.

4. Round-trip back to Resolve

Export the result as EDL, FCPXML or OpenTimelineIO and bring it into your Resolve project on the timeline or color page. Grading, mixing and final delivery stay exactly where you'd normally do them.

Asking an agent to do the AI pass

Remove the person walking through this shot. Track them through the whole clip, including their shadow, and keep the background moving naturally with the camera. Show me the result before replacing the original, then export it as an EDL.

With the run mode set to review, the agent masks and removes the person and waits for your approval before touching the original clip. You decide if it's clean, and the export lands straight into your Resolve timeline.

When Resolve's own route is enough

If the person barely moves, the camera is locked off, and the shot runs a couple of seconds, Magic Mask into Object Removal or Patch Replacer is faster than setting up a separate pass, and you never leave Resolve. Reach for the tracked-mask route once the person is walking, turning, or getting crossed by someone else, or you want to script the same cleanup across many clips with Resolve's Python or Lua API.

Download the free Shoty editor for the tracked-mask route. For the masking step on its own, see AI rotoscoping, and for the Premiere Pro version of this job, remove person from video Premiere Pro.

FAQ

Can I remove a person from video directly in DaVinci Resolve?

Yes, Resolve has tools built for this. Magic Mask can isolate a person automatically without hand-drawing the shape, and Object Removal or Patch Replacer, both Resolve FX, fill the hole once the mask is in place. Some AI-assisted versions of these need Resolve Studio, the paid tier.

Why does Magic Mask struggle on a person who is walking?

Magic Mask is built around a fairly short, stable range. A person walking changes outline every step and often crosses the camera's own movement, so the mask needs more correction and the fill behind them has to invent more background than a still object ever needs.

How do I remove a moving person from video without a blur patch in Resolve?

Track the person across the whole shot instead of masking frame by frame, grow the mask to include their shadow and any reflection, then rebuild the background behind the tracked region rather than patching it frame by frame. Shoty does this and exports EDL, FCPXML or OpenTimelineIO back into your Resolve timeline.

Does removing a person in Resolve need Resolve Studio?

Some of the AI-assisted removal and masking features are Resolve Studio only; the base edit and color tools are in the free version. Check which tier your copy of Resolve has before planning a shot around a specific feature.

Try it in Shoty

The editor is free on Mac and Windows. Bring Claude, ChatGPT or Gemini on the plan you already pay for.

Download the free editor